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Tips: Server status is automatically classified into six tiers based on the power imbalance and loss rate between enemies and allies: Peace (0), Turmoil (0), War (3), Fierce Battle (6), Bloodbath (8), and Collapse (2). Higher coefficients indica… View

FLEG9PT800TK Merit Recalculation

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服务器国王与服务器管理员可重新计算本服玩家功勋,大区管理员与皇帝则可重算全服玩家功勋;系统在重算时以玩家当日门派的敌我关系确定联盟归属,若该日门派不属于 HOF 联盟则不计功勋,同时会自动清除玩家在敌方阵营期间获得的积分;若重算后发现我方玩家在某些日期功勋为零或被标记为敌对联盟,应核查并纠正当日门派的联盟设置;重算会即时更新每日功勋与总功勋,但历史称号及历史功勋排名为减轻负载暂不实时刷新,未来集中更新时可能产生并列排名。
TitleRankTotal Merit Battle MeritServerClan AllianceStatusWar Coefficient MeritEvaluationTime
Lv1学徒 9293 96 16 SA064 ForWin HOF War 4.0 16 200% 2025-05-07
Lv1学徒 9476 80 0 SA064 ForWin HOF Peace 0.0 0 200% 2025-05-06
Lv1学徒 9422 80 16 INMENA012 HallⓉfTrolls HOF War 4.0 16 200% 2025-05-05
Lv1学徒 9675 64 16 INMENA012 HallⓉfTrolls HOF War 4.0 16 200% 2025-05-04
Lv1学徒 10035 48 16 INMENA012 HallⓉfTrolls HOF War 4.0 16 200% 2025-05-03
Lv1学徒 10529 32 16 INMENA012 HallⓉfTrolls HOF War 4.0 16 200% 2025-05-02
Lv1学徒 10903 16 16 INMENA012 HallⓉfTrolls HOF War 4.0 16 200% 2025-05-01